Pac-Panic JPN
Similar to Tetris, the player drops ghost pieces, blocks, Pac-Man, and a fairy—in case the meter fills—to the floor. The goal is to prevent the blocks from reaching the top, make Pac-Man eat the ghosts, and make lines to shorten the number of blocks on the screen. When Pac-Man eats a ghost, a meter goes up. Once full, a fairy will appear and upon landing, remove all ghosts under her up to eight lines. Once this is done, bonus points will be awarded to the player and the game continues.
About this version
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Owned by | |
Japanese Spelling | パックアタック |
Flap Code | DMG-NOA |
Booklet Code | DMG-NOA |
Cartridge Code | DMG-NOA |
Flap Code | 41029 |
Flap Shape | |
Box languages | |
Booklet languages | |
Games language(s) | |
Inner inlay |
Transparent plastic inlay |
Publisher | |
Distribution |
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Views | 932 views |
About the game
Developed by | |
Release date |
Europe : 1995 , Sep. USA : 1994 , Dec. Japan : 1994 , Nov. |
Others supports | MD, Super Nintendo, GBC, GBA, Game Gear, CD-i |
Saving | No save available |
Gaming type | Thinking, Puzzle Game and Management |
Number of players | |
Super Game Boy Features | |
Youtube | |
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Other Versions
Production Dates
19/10/1994 : Pac-Attack - USA
29/10/1994 : Pac-Panic - JPN
29/08/1995 : Pac-Panic - EUR