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Bikuri Neketsu Shin Kiroku! JPN
The video game has four teams to discover it, as well as a fifth computer controlled team. Each team has five members, each with its own strengths and weaknesses, making it even more convenient to secure the support of others. Before each purchase, players have the opportunity to buy in the shopping center to purchase power-ups for their individuals. These elements are paid for through the various medals that each team achieves so much progress across the net, but from the net scorer it is the team that receives the most medals in general, the players must be sufficiently juicy in their time. There are two types of events in the video game: individual events (hammer throw and tech jump) and head-to-head events (400 metres, birth and game). In individual events, each team wins the race individually, and ranking is determined by achieving the highest number of points. The head-to-head events take place under an elimination tournament format, in which the player competes against each other in a series of heats. The player who successfully defeats both his opponents will be able to compete against a member of the Thornley team for the first time.
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About this version
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Owned by | |
Japanese Spelling | びっくり熱血新記録! |
Flap Code | DMG-NQJ |
Booklet Code | DMG-NQJ |
Cartridge Code | DMG-NQJ |
Flap Code | |
Flap Shape | |
Box languages |
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Booklet languages |
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Games language(s) |
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Inner inlay |
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Publisher |
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Distribution |
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Views | 1117 views |
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About the game
Developed by |
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Release date |
Japan : 1993 , Aug. |
Others supports | Famicom, NES |
Saving | No save available |
Gaming type |
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Number of players |
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Super Game Boy Features | None |
Youtube | |
This game belongs to ... |
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Screenshots
Other systems
Seen in the press
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Other Versions
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Production Dates
16/07/1993 : Bikuri Neketsu Shin Kiroku! - JPN